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dc.contributor.authorLin, Fuhua (Oscar)
dc.date.accessioned2009-08-12T15:39:52Z
dc.date.available2009-08-12T15:39:52Z
dc.date.issued2009-08-12T15:39:52Z
dc.identifier.urihttp://hdl.handle.net/2149/2281
dc.descriptionThe research paper proposes a practical and promising game-based learning pattern which may create a new direction on how to create an effective game-based learning. The agent-based technologies can be generalized to generic online learning systems The future work proposed in the paper is interesting. More work on functionality testing and integration with Moodle and other existing systems and 3D environments should be done.en
dc.description.abstractThis paper describes a research project in progress of developing a Multi-Agent System-based educational game QuizMASter for e-learning that would help students learn their course material through friendly competition. We explore the use of perceptive pedagogical agents that would be able to determine the learner’s attitudes; to assess learners’ emotional states through examining learner’s standing, response timing, and history, and banter; and to provide appropriate feedback to students in order to motivate them.en
dc.language.isoenen
dc.relation.ispartofseries92.927.G1150;
dc.subjectMult-agent System-baseden
dc.subjectQuizMASteren
dc.subjectE-learningen
dc.subjectPerceptive Pedagogical Agentsen
dc.titleQuizMASter – A Multi-Agent Game-Style Learning Activityen
dc.typePresentationen


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