The evolution of learning object repository technologies: Portals for On-line Objects for Learning
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Date
2003Author
Richards, Griff
McGreal, Rory
Hatala, Marek
Friesen, Norman
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Learning objects are the digital files that are used to construct e-learning experiences,
and repositories provide mechanisms to encourage their discovery, exchange,
and reuse. Portals for On-line Objects in Learning (POOL) is a consortium
project of the TeleLearning NCE to build a learning object repository scalable to the
national level. Funded in part by the CANARIE Learning Program, POOL efforts
have resulted in the development of two focal technologies: POOL, POND and
SPLASH, a distributed architecture for a peer-to-peer network of learning object
repositories; and CanCore, a practical metadata protocol for cataloguing learning
objects. The authors conjecture that the technology of learning objects and
repositories is in an early phase of development and that significant evolution can
be expected as user communities form, protocols emerge for the functional linking
of these structures, and the underlying technology becomes less visible.